One huge change to gameplay is the new Gulag, which pairs you up with another player for a 2v2 gunfight. You can hand from ledges and fire with a sidearm, and even dive to the ground, straight into prone. Movement is generally a lot more bulky, and has weight to it. Modern Warfare 2 has an extremely low time to kill, but Warzone allows you to equip armour. What this means for Warzone 2 is currently a little bit unclear. Shooting, movement and weapon progression will have parity across the two titles. In terms of gunplay and weapon mechanics, it's sharing its setup with Modern Warfare 2. But thanks to the Call of Duty Next presentation, we've learned a lot more.
Warzone 2.0's core first person shooter gameplay functions similarly to its battle royale predecessor.